Science Technology Engineering and Mathematics (STEM)

In the STEM learning area at CSPS we focus on the learning areas of Technology, Engineering and Maths. Science is taught as a separate curriculum area in the classroom at this time.

We have a developmental approach to all learning in STEM.  We are attempting to develop fundamental skills in problem solving, design, critical thinking, risk taking, perseverance and curiosity through coding, robotics, design and 3D printing as well as other media creation activities.

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Coding

Prep – Year 1 use the app Scratch Jr to begin their coding by creating sequential, linear programs which animate characters on a stage.

Students use block coding to create basic animations. In Years 2-4, students graduate to using Scratch 3.0 with a laptop. The full Scratch application is looked at, with the idea to create both animations and also game design. Students learn logical “if/then” statements to create variables and rules for their games. Years 5-6 will further their coding experience by learning to code through Minecraft Education Edition which now includes the Coding Connector module. Here, students will be given Minecraft projects to create where they have to complete them using coding commands only.

Robotics

Junior students are introduced to Beebots and Spheros robots and work to direct their robots through a series of mazes of varying difficulties, documenting their course using the Show Me application on iPads.

By Year 2, students are introduced to LEGO WeDo 2.0 robotics including the motion sensor and tilt sensor and Year 5 and 6 students move on to use the LEGO EV3 robotics to build understanding of more advanced robotics.

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Design Thinking

Students use Makers Empire and Minecraft Education to help them develop a design thinking growth mindset and important problem solving, analytical and spatial thinking skills. Students have access to the tools, knowledge and support they need to embrace creativity by working on various design projects to be printed on 3D printers.

Notebook computers

Junior school students are introduced to networked computers, learning to manipulate the mouse and develop keyboarding skills, login to a network and develop understanding of networked laptops, access software, find websites and information.

Media Arts

All students participate in the Media Arts program. Media Arts is creating works of art on a digital device. Students are exposed to three areas of Media Arts: photography, digital illustration and video production. Students learn the history, terminology, rules and techniques involved in creating stunning photos, works of art and video. Students use green screen technology, iPads, tripods and microphones to enhance their creative projects.